DeadlandsCityOfOro

Rules Updates

The following are the ways that I am going to update the Reloaded rules to the new Savage Worlds Adventure Edition until we get a new version of the Deadlands rules for this edition. This will be a living document and as situations come up, I will make updates to it to reflect how things have changed.

Setting Rules

Wound Cap Because I am particularly lucky as a GM and I don’t want to kill characters due to chance, I am using this setting rule.

Secondary Attributes

Grit We will be using the Grit attribute which starts at 1 for Novice characters and increases by 1 for each Rank you achieve (Seasoned, Veteran, Heroic, Legendary)

Skill Changes

Riding is added to the list of default skills for these sessions.

Guts we will not be using the Guts skill for fear checks, instead we will be using Spirit checks with a bonus from Grit

Arcane Backgrounds

Hucksters will regain 5 power points every 3 hours, and have the ability to “Deal with the Devil” for more power points.

Edges

Veteran o’ the Weird West Requirements: Wild Card, Novice, Occult d6+

Texas Ranger Requirements: Novice, Vigor d8+, Fighting d6+, Riding d6+, Shooting d6+, Survival d6+, Streetwise

Rulings

Dismounting Dismounting from a horse, wagon or other vehicle is a free action similar to dropping prone to the ground.

Mounting Mounting a horse, wagon, or other vehicle (except a train at a train station) costs 2 inches of movement.